![]() UGUI: Fixed memory leak when textures get reparented from one scene to another Texture: Crash on Sprite::Transfer when building the project Project Browser: Project Browser shows package resources when package visibility is disabled ![]() Mono: Fixed crash when opening a scene with missing references Metal: Rendering freezes when the orientation is changed MacOS: Editor silently crashes when entering Play Mode on macOS MacOS: Crash on objc_msgSend when the Editor UI gets redrawn IL2CPP: Fixed possible GC corruption when using the job system on PS4/PS5 platforms. Graphics: Disable Vulkan DebugUtilsLabels for Linux AMD due to driver crash bug ![]() GI: Fixed a bug where moving the camera while in an scene visualization mode would cause light bakes to never finish. Audio: Audio random container shows subassets in the project folder when adding clips via drag & dropĪudio: Audio Random Container window clears when deselecting the Audio Random Container in the project viewĪudio: Dragging a audio clip from project view into the Audio Random Container AudioClips list, behaves incorrectly.Īudio: The Audio Random Container window sometimes loads an incorrect UI when entering playmodeĬore: Fixed leak in Job Debugger that would occur when using a NativeContainer's async Dispose(JobHandle) method.ĭirectX12: Editor freezes when saving prefab changes in Play Mode if “VSync” is enabledĮditor: Fix instabilities on DeleteMultipleAssetsįrameDebugger: Frame Debugger VRAM memory leak ![]()
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